Ropeyarn Sunday "Sea Stories" and Open Trackbacks
September 26th, 2007 by xformed
Last week netted two trackbacks….and also I left off a sea story about War Gaming at War College.
So I was the Ops Boss for planning. We did that in the few intervening days. How to approach Pakistan during “heightened tensions” in order to pull US citizens out of danger ashore, while not losing our combat power. Rules of engagement were pretty restrictive, as you might expect.
Sometime in the next few days, I was told by Danny that I was going to the be the Big Kahuna for the war game execution. There you go. My low grade in the class, but wearing black shoes and a SWO pin. Never did think of it until now, but possibly the airdales had convincingly dodged the bullet and I was left to take the scepter unknowingly.
Within an hour or so, an S-3A (no B birds in the fleet yet), played by one of the game controllers (a
shoe LCDR), sent to the west to conduct ASW sweeps, sure enough got a solid sniff on a nuke boat, high probability that it was also the not located very recently Charlie II. The ASWC calls on the radio for direction and I issue a “take” order on the contact. Roger, Out!
Then ASWC calls and tells me the “pilot” said he couldn’t do that, because it might be the Indian leased C-II. I, once more, say “take the subsurface track.” Pilot continues to stall, argue. I get on the net and say words to the affect: “When I order you to engage, you put weapons in the water!” Response: “Lost contact!” AW1 Tim and company knows there is always a handy-dandy gouge for executing a “time late” attack, yet this “combat pilot” seemed to have all sorts of excuses as to how not to take out the threat, for which we had the ROE to support the engagement in our hands.
At that point the ramp up to war was stilling in run, so I/we went back to work, foiled once more by “playing to real.”
The next morning, at the new day’s intel brief, my peer in real rank insignia, yet not in the world of the war game, began to lecture during the putting forth of info, something about not starting a war with a friendly nation. Some part of his upbringing had not exposed him to the skillful tutelage of CAPT W.E. Jordan, Jr, in the finer points of physics a as a viable life application in decision making, specifically the parts about Time/Speed/Distance, the immutable factors of vehicle movement we learned to live by off the coasts of many lands.
I dispensed with the niceties of providing a full tutorial for the errant war game staff officer, but did provide a Reader’s Digest version, telling him the Indian sub couldn’t have made it from their last known location inport on the west coast of India to the vicinity of the PROBSUB contact of the S-3, unless it grew wings and engines like a really big airplane, so he should have put MK46s in to take the Soviet sub out to the picture right then. He wasn’t happy, so I told him the next time I directed and engagement, all I wanted to hear was “Bloodhound Away!” I didn’t do the next part as well as Jack Nicholson in “A Few Good Men,” but I did directly ask for his complete understanding, which I got.
Back to the modules we went, to begin a new day of evaluating ROEs and looking forward to making war, not love, within the confines of such political-military constraints.
Yes, later the C-II did somehow manage to arrive, undetected, in our neighborhood, and it spewed forth a few SSN-9s to get our blood flowing. If he only would have listened…but then, if they had crafted their game force layout better, they could have put the Indian C-II at sea, close enough to require some in depth soul searching before I cold be so cavalier with the taxpayers’ torpedoes.
Next week: More “War Games.”
Category: Open Trackbacks | 2 Comments »